Nilo Learn
A play-based learning platform for children aged 3-6: games, stories and 3D worlds in Albanian and English, ad-free and built for small hands.
Learning platforms designed around the learner, including learners who cannot read yet. From the team behind Nilo Learn, live in Albanian and English.
For education
Educational software fails when it is designed for the adult buying it rather than the person using it. Building Nilo Learn for three to six year olds meant giving up almost every interface convention there is, and what it taught us applies to any learning product: if something needs explaining, it is the wrong design.
Activities that are obvious from what is on screen, so the learner spends their time learning rather than working out the controls.
Language treated as a property of the content rather than a translation layered on later.
Large, forgiving touch targets and navigation by pictures, characters and places instead of words.
Ad-free, with no external links and nothing that can take a child somewhere unexpected.
Scenes built to a budget that still runs on the hardware families actually own.
The adults who choose and pay for a product need their own view of it.
Built and run by us
A play-based learning platform for children aged 3-6: games, stories and 3D worlds in Albanian and English, ad-free and built for small hands.
Read how we built it
Related services
Questions
No. Nilo Learn is for ages 3-6, but the same work, from clear interfaces to bilingual content and performance on older devices, applies to any learning product.
Yes. Nilo Learn runs in both, and we build bilingual from the start rather than translating later.
No advertising, no external links, and anything destructive behind a gate a small child will not pass. Those decisions come first, because they cannot be added later.
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