UI/UX & Product Design for Businesses

Software your customers understand on first use. Research-driven UX, UI design systems, and clickable prototypes for SaaS products, web apps, and internal tools — designed to be built, not redrawn.

Design is where a business finds out whether its software gets used, or worked around.

Our approach

What we build

For a business, a confusing interface is not a matter of taste. It shows up as sign-ups that stall halfway, support tickets about where a button went, and staff keeping a spreadsheet beside the system they paid for. Design that stops at a picture of a product tends to get quietly redrawn during the build, so we design in a way that survives engineering: a real component system, real states, real edge cases, and prototypes you can click before anyone commits a line of code.

  1. 01.

    Product discovery

    Working out what to build before working out how it looks, so the first release is not mostly guesswork.

  2. 02.

    UX and user flows

    The paths through your product, including the empty, loading, error, and permission-denied states.

  3. 03.

    UI design systems

    A component library with tokens and variants, built to be implemented rather than admired.

  4. 04.

    Interactive prototypes

    Clickable flows you can put in front of real users before the build starts.

  5. 05.

    Dashboards and data-heavy screens

    Tables, filters, and reports arranged around the decision someone is trying to make, not around the shape of the database.

  6. 06.

    Mobile-first interfaces

    Screens designed for the phone first when that is where the work happens — one-handed, standing up, between other tasks.

  7. 07.

    Design to code handoff

    We build what we design, so nothing is lost translating between the two.

  8. 08.

    Accessibility

    Contrast, focus order, keyboard paths, and semantics treated as part of the design, not an audit afterwards.

Who it is for

Businesses at the point where the interface decides the outcome.

Launching a new product

You have the idea and the budget, and want the first version designed around one clear job before engineering starts spending money.

Redesigning software people already use

Customers or staff work around the interface. We find where they get stuck and fix those flows first, without making everyone relearn the whole product.

Internal tools your team lives in

Admin panels, dashboards, and back-office screens, designed for the people who open them all day rather than for a demo.

Engineers, but no designer

Your developers are ready to build. We give them a component system and every screen state, so they stop guessing at the gaps.

How it works

From first call to shipped interface.

  1. 01

    Discovery

    Who uses the product, what they are trying to get done, and what the business needs from it. We talk to users, read whatever data you already have, and write down what the first release must do.

  2. 02

    Flows and wireframes

    The structure of every key path, agreed before any visual design, so feedback is about how the product works rather than which shade of blue.

  3. 03

    UI and design system

    Visual design built as reusable components, inside your brand, with every state each screen can be in.

  4. 04

    Prototype and test

    A clickable prototype in front of real users. Whatever confuses them gets changed now, while a change costs an afternoon instead of a sprint.

  5. 05

    Handover or build

    Design files and specs go to your engineering team, or we build it ourselves — the same people, so nothing is lost in translation.

Deliverables

What you get

  • A component system your engineers can build against
  • Interactive prototype of the core flows
  • Every screen state, not just the happy path
  • Design files you own, structured for handover

Selected work

We build this for ourselves too

GetFade is a booking platform where the interface is the product — appointments, client profiles, and analytics designed to be used one-handed during a working day, not studied. Nilo Learn is designed for children who cannot read yet, which meant giving up almost every interface convention there is and replacing it with something a three-year-old understands on sight.

GetFade

A booking platform designed to be used one-handed, standing up, between clients.

  • UX and user flows
  • UI design system
  • Mobile-first

Nilo Learn

A learning world for children who cannot read yet, where every action is recognisable on sight.

  • Product discovery
  • Accessibility
  • Bilingual interface

RankMetrics

SEO data across 50k+ keywords, arranged so a marketer sees what moved and why.

  • Dashboards
  • Data-heavy screens
  • Design system

Read how we built them

Questions

Common questions

Ask us something else

How much does UI/UX design cost?

It depends on how many flows and screens the product has, not on a template price. We scope it during discovery and give you the cost of the design phase before it starts, so the number does not drift once the work is under way.

How long does a design project take?

Design for a focused MVP fits inside the 4-6 week MVP timeline. A larger product, or a redesign of one already in use, takes longer, and we give you a scoped timeline after discovery rather than a guess on day one.

Can you design without building?

Yes. Plenty of clients take the design system and prototype to their own engineering team, and we hand over accordingly.

Can you redesign our product without disrupting customers?

Yes. We start with the flows that cost you the most — where people drop off or contact support — and ship improvements in steps rather than one big switch, so nobody wakes up to a product they no longer recognise.

Do you work with our existing brand?

Yes. If you have a brand, we design inside it. If you do not, we will tell you what is missing before we start.

How do you validate the design?

Prototypes in front of real users during the design phase, not after launch when changes are expensive.

Do you work with businesses outside Kosovo?

Yes. We are based in Prishtina and design for clients globally, in English, with working hours that overlap Europe fully and the US morning.

Services

Other services

Let's talk about your design project.

info@an2tech.com